-- Adonis Bypass
loadstring(game:HttpGet("https://pastebin.com/raw/RyhQJByy", true))()
local FPS = {
enabled = true,
mode = "flicker",
stable = 120,
base = 120,
range = 40,
decimals = 0
}
local PING = {
enabled = true,
mode = "flicker",
stable = 20,
base = 20,
range = 5,
decimals = 1
}
local function clampNonNegative(v)
return (v < 0) and 0 or v
end
local function round(val, decimals)
local m = 10 ^ (decimals or 0)
return math.floor(val * m + 0.5) / m
end
local function getValue(stat)
if not stat.enabled then return nil end
local val
if stat.mode == "stable" then
val = stat.stable
else
local delta = (math.random() * 2 - 1) * stat.range
val = stat.base + delta
end
return clampNonNegative(round(val, stat.decimals))
end
local function tokens(str)
local t = {}
for w in str:gmatch("%S+") do
table.insert(t, w)
end
return t
end
local function handle(stat, list)
local cmd = (list[1] or ""):lower()
if cmd == "disable" then
stat.enabled = false; return
elseif cmd == "enable" then
stat.enabled = true; return
elseif cmd == "stable" then
local v = tonumber(list[2])
if v then
stat.mode = "stable"
stat.stable = v
stat.enabled = true
end
return
elseif cmd == "flicker" then
local base = tonumber(list[2])
local range = tonumber(list[3])
if base and range then
stat.mode = "flicker"
stat.base = base
stat.range = math.abs(range)
stat.enabled = true
end
return
else
local n = tonumber(cmd)
if n then
stat.mode = "stable"
stat.stable = n
stat.enabled = true
end
end
end
local lp = game:GetService("Players").LocalPlayer
lp.Chatted:Connect(function(msg)
local lower = msg:lower()
local param
if lower:sub(1,6) == "/e fps" then
param = msg:sub(7)
elseif lower:sub(1,4) == "/fps" then
param = msg:sub(5)
end
if param then
handle(FPS, tokens(param:match("^%s*(.-)%s*$")))
return
end
if lower:sub(1,7) == "/e ping" then
param = msg:sub(8)
elseif lower:sub(1,5) == "/ping" then
param = msg:sub(6)
end
if param then
handle(PING, tokens(param:match("^%s*(.-)%s*$")))
end
end)
local old
old = hookmetamethod(game, "__namecall", newcclosure(function(self, ...)
if not checkcaller() and getnamecallmethod() == "FireServer" then
local args = { ... }
if type(args[1]) == "table" then
local v = getValue(FPS)
if v then args[1].FPS = v end
v = getValue(PING)
if v then args[1].PING = v end
end
return old(self, unpack(args))
end
return old(self, ...)
end))
Comments
Seems like they've patched the script moments after I published it, sorry.
i have gone into that game and inspected every elemnet i can asure you it dosent work
doesnt work
ofc its not fucking working. Swift.